Avatar Mobility in Networked Virtual Environments: Measurements, Analysis, and Implications

Computer Science – Networking and Internet Architecture

Scientific paper

Rate now

  [ 0.00 ] – not rated yet Voters 0   Comments 0

Details

Scientific paper

We collected mobility traces of 84,208 avatars spanning 22 regions over two months in Second Life, a popular networked virtual environment. We analyzed the traces to characterize the dynamics of the avatars mobility and behavior, both temporally and spatially. We discuss the implications of the our findings to the design of peer-to-peer networked virtual environments, interest management, mobility modeling of avatars, server load balancing and zone partitioning, client-side caching, and prefetching.

No associations

LandOfFree

Say what you really think

Search LandOfFree.com for scientists and scientific papers. Rate them and share your experience with other people.

Rating

Avatar Mobility in Networked Virtual Environments: Measurements, Analysis, and Implications does not yet have a rating. At this time, there are no reviews or comments for this scientific paper.

If you have personal experience with Avatar Mobility in Networked Virtual Environments: Measurements, Analysis, and Implications, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Avatar Mobility in Networked Virtual Environments: Measurements, Analysis, and Implications will most certainly appreciate the feedback.

Rate now

     

Profile ID: LFWR-SCP-O-596020

  Search
All data on this website is collected from public sources. Our data reflects the most accurate information available at the time of publication.