Computer Science – Computer Science and Game Theory
Scientific paper
2011-06-03
LMCS 7 (3:23) 2011
Computer Science
Computer Science and Game Theory
Scientific paper
10.2168/LMCS-7(3:23)2011
This paper presents a new exponential lower bound for the two most popular deterministic variants of the strategy improvement algorithms for solving parity, mean payoff, discounted payoff and simple stochastic games. The first variant improves every node in each step maximizing the current valuation locally, whereas the second variant computes the globally optimal improvement in each step. We outline families of games on which both variants require exponentially many strategy iterations.
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