Computer Science – Computer Science and Game Theory
Scientific paper
2012-04-13
Computer Science
Computer Science and Game Theory
37 pages. Premliminary versions of this material appeared in the Proceedings of the 7th and 8th ACM Conferences on Electronic
Scientific paper
A game-theoretic model of scrip (artificial currency) systems is analyzed. It is shown that relative entropy can be used to characterize the distribution of agent wealth when all agents use threshold strategies---that is, they volunteer to do work iff they have below a threshold amount of money. Monotonicity of agents' best-reply functions is used to show that scrip systems have pure strategy equilibria where all agents use threshold strategies. An algorithm is given that can compute such an equilibrium and the resulting distribution of wealth.
Friedman Eric J.
Halpern Joseph Y.
Kash Ian A.
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