Computer Science – Computer Science and Game Theory
Scientific paper
2008-12-12
Computer Science
Computer Science and Game Theory
Scientific paper
We present a novel polynomial time approximation scheme for two-strategy anonymous games, in which the players' utility functions, although potentially different, do not differentiate among the identities of the other players. Our algorithm computes an $eps$-approximate Nash equilibrium of an $n$-player 2-strategy anonymous game in time $poly(n) (1/eps)^{O(1/eps^2)}$, which significantly improves upon the running time $n^{O(1/eps^2)}$ required by the algorithm of Daskalakis & Papadimitriou, 2007. The improved running time is based on a new structural understanding of approximate Nash equilibria: We show that, for any $eps$, there exists an $eps$-approximate Nash equilibrium in which either only $O(1/eps^3)$ players randomize, or all players who randomize use the same mixed strategy. To show this result we employ tools from the literature on Stein's Method.
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