Computer Science – Computer Science and Game Theory
Scientific paper
2011-06-28
Computer Science
Computer Science and Game Theory
Scientific paper
We study a simple adaptive model in the framework of an $N$-player normal form game. The model consists of a repeated game where the players only know their own strategy space and their own payoff scored at each stage. The information about the other agents (actions and payoffs) is unknown. In particular, we consider a variation of the procedure studied by Cominetti et al. (2010) where, in our case, each player is allowed to use the number of times she has played each action to update her strategy. The resultant stochastic process is analyzed via the so-called ODE method from stochastic approximation theory. We are interested in the convergence of the process to rest points of a related continuous dynamics. Results concerning almost sure convergence and convergence with positive probability are obtained and applied to a traffic game. Also, we provide some examples where convergence occurs with probability zero. Finally, we verify that part of the analysis holds when players are facing a random environment.
No associations
LandOfFree
An adjusted payoff-based procedure for normal form games does not yet have a rating. At this time, there are no reviews or comments for this scientific paper.
If you have personal experience with An adjusted payoff-based procedure for normal form games, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and An adjusted payoff-based procedure for normal form games will most certainly appreciate the feedback.
Profile ID: LFWR-SCP-O-40889