Computer Science – Logic in Computer Science
Scientific paper
2011-07-06
Computer Science
Logic in Computer Science
Full version of the ATVA'11 paper (compared to the 1st arXiv version, we add one additional sentence to avoid confusion)
Scientific paper
We present algorithms to synthesize component-based systems that are safe and deadlock-free using priorities, which define stateless-precedence between enabled actions. Our core method combines the concept of fault-localization (using safety-game) and fault-repair (using SAT for conflict resolution). For complex systems, we propose three complementary methods as preprocessing steps for priority synthesis, namely (a) data abstraction to reduce component complexities, (b) alphabet abstraction and #-deadlock to ignore components, and (c) automated assumption learning for compositional priority synthesis.
Bensalem Saddek
Buckl Christian
Chen Yu-Fang
Cheng Chih-Hong
Jobstmann Barbara
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