Computer Science – Data Structures and Algorithms
Scientific paper
2004-06-16
Computer Science
Data Structures and Algorithms
13 pages, 11 figures
Scientific paper
We describe algorithms for drawing media, systems of states, tokens and
actions that have state transition graphs in the form of partial cubes. Our
algorithms are based on two principles: embedding the state transition graph in
a low-dimensional integer lattice and projecting the lattice onto the plane, or
drawing the medium as a planar graph with centrally symmetric faces.
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