Computer Science – Computational Geometry
Scientific paper
1999-07-19
Algorithmica 32(1):87-94, 2002
Computer Science
Computational Geometry
7 pages, 9 figures
Scientific paper
10.1007/s00453-001-0054-2
We describe simple linear time algorithms for coloring the squares of balanced and unbalanced quadtrees so that no two adjacent squares are given the same color. If squares sharing sides are defined as adjacent, we color balanced quadtrees with three colors, and unbalanced quadtrees with four colors; these results are both tight, as some quadtrees require this many colors. If squares sharing corners are defined as adjacent, we color balanced or unbalanced quadtrees with six colors; for some quadtrees, at least five colors are required.
Bern Marshall W.
Eppstein David
Hutchings Brad
No associations
LandOfFree
Algorithms for Coloring Quadtrees does not yet have a rating. At this time, there are no reviews or comments for this scientific paper.
If you have personal experience with Algorithms for Coloring Quadtrees, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Algorithms for Coloring Quadtrees will most certainly appreciate the feedback.
Profile ID: LFWR-SCP-O-439206