Computer Science – Neural and Evolutionary Computing
Scientific paper
2007-05-16
Computer Science
Neural and Evolutionary Computing
6 pages
Scientific paper
This paper describes a systems architecture for a hybrid Centralised/Swarm based multi-agent system. The issue of local goal assignment for agents is investigated through the use of a global agent which teaches the agents responses to given situations. We implement a test problem in the form of a Pursuit game, where the Multi-Agent system is a set of captor agents. The agents learn solutions to certain board positions from the global agent if they are unable to find a solution. The captor agents learn through the use of multi-layer perceptron neural networks. The global agent is able to solve board positions through the use of a Genetic Algorithm. The cooperation between agents and the results of the simulation are discussed here. .
Aardt Bradley van
Marwala** Tshilidzi
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