Computer Science – Logic in Computer Science
Scientific paper
2011-11-30
Theoretical Computer Science, Volume 347, Issue 3, 1 December 2005, Pages 441-464
Computer Science
Logic in Computer Science
30 pages, appeared in Theoretical Computer Science
Scientific paper
10.1016/j.tcs.2005.07.002
Reversibility is a key issue in the interface between computation and physics, and of growing importance as miniaturization progresses towards its physical limits. Most foundational work on reversible computing to date has focussed on simulations of low-level machine models. By contrast, we develop a more structural approach. We show how high-level functional programs can be mapped compositionally (i.e. in a syntax-directed fashion) into a simple kind of automata which are immediately seen to be reversible. The size of the automaton is linear in the size of the functional term. In mathematical terms, we are building a concrete model of functional computation. This construction stems directly from ideas arising in Geometry of Interaction and Linear Logic---but can be understood without any knowledge of these topics. In fact, it serves as an excellent introduction to them. At the same time, an interesting logical delineation between reversible and irreversible forms of computation emerges from our analysis.
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