Computer Science – Computer Science and Game Theory
Scientific paper
2008-10-17
Computer Science
Computer Science and Game Theory
6 pages. To appear in the Proc. of International Conference on Computational Intelligence for Modelling, Control and Automatio
Scientific paper
We describe a structured system for distributed mechanism design. It consists of a sequence of layers. The lower layers deal with the operations relevant for distributed computing only, while the upper layers are concerned only with communication among players, including broadcasting and multicasting, and distributed decision making. This yields a highly flexible distributed system whose specific applications are realized as instances of its top layer. This design supports fault-tolerance, prevents manipulations and makes it possible to implement distributed policing. The system is implemented in Java. We illustrate it by discussing a number of implemented examples.
Apt Krzysztof R.
Arbab Farhad
Ma Huiye
No associations
LandOfFree
A Distributed Platform for Mechanism Design does not yet have a rating. At this time, there are no reviews or comments for this scientific paper.
If you have personal experience with A Distributed Platform for Mechanism Design, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and A Distributed Platform for Mechanism Design will most certainly appreciate the feedback.
Profile ID: LFWR-SCP-O-352827