Computer Science – Computer Science and Game Theory
Scientist
Computer Science
Computer Science and Game Theory
Scientist
INE
An Exact 2.9416^n Algorithm for the Three Domatic Number Problem
An Improved Exact Algorithm for the Domatic Number Problem
Bucklin Voting is Broadly Resistant to Control
Complexity of the Exact Domatic Number Problem and of the Exact Conveyor Flow Shop Problem
Control Complexity in Bucklin and Fallback Voting
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