Computer Science – Computer Science and Game Theory
Scientist
Computer Science
Computer Science and Game Theory
Scientist
Approximate Pure Nash Equilibria in Weighted Congestion Games: Existence, Efficient Computation, and Structure
Efficient computation of approximate pure Nash equilibria in congestion games
Efficient coordination mechanisms for unrelated machine scheduling
Enforcing efficient equilibria in network design games via subsidies
On the efficiency of equilibria in generalized second price auctions
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