Computer Science – Networking and Internet Architecture
Scientist
Computer Science
Networking and Internet Architecture
Scientist
Adaptive Event Dissemination for Peer-to-Peer Multiplayer Online Games
Auction-Based Resource Allocation in Digital Ecosystems
LUNES: Agent-based Simulation of P2P Systems (Extended Version)
Mobile Computing in Digital Ecosystems: Design Issues and Challenges
Parallel and Distributed Simulation from Many Cores to the Public Cloud (Extended Version)
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